Lamp

A product-visualization study of the IKEA FORSÅ desk lamp on my table — a classic architect work lamp, the kind of chrome-and-steel companion everyone knows. The model is built to survive close-ups: every screw, spring and hinge of the balancing mechanism is modeled, and the glossy shade picks up a studio window reflection.

The set explores how far one asset can be pushed: a clean chrome hero on white, macro shots of the joints and spring rig, a clay pass showing the raw geometry, and a glossy red edition shot on a dark studio background. Modeled and rendered in Blender with Cycles.

Category3D
Tags
3dconceptblendercycles
Chrome edition — the full lamp in a bright studio setup.
From above — the articulated arm and counter-spring mechanism.
Side profile — the lamp folded into its working pose.
Macro — shade collar and hinge, with the cable looping over the arm.
Macro — springs, screws and the pivot joint above the base.
Clay pass — the same model with materials stripped to bare white.
Red edition — glossy paint on a dark studio background.
Red edition from above — the full mechanism laid out on the desk.
← PreviousNonogramNext →Equa concept